BA2a - Production Team Project / ‘Sword in the Stone’

Sunday, 30 October 2016

Rigging Via Tutorial



By this point I have added my skeleton to my model and created IK handles in my arms and legs, and created nurb curves for each of my joints.
Posted by Savage Animations at 15:51
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Blog Archive

  • ▼  2016 (53)
    • ►  November (21)
    • ▼  October (26)
      • weighing the skin
      • Rigging Via Tutorial
      • Responding To Crit
      • Figuring out where the joints would be - What do I...
      • Adding my Textures in Maya
      • Rigging
      • Turntables - Week 6
      • Normals/Light fixed
      • Bamboo
      • Low Poly VS High Poly
      • Textures On My Model
      • Adding My Textures
      • Second Attempt at an Animatic with Sound
      • Blade for a wakizashi
      • Museum Research - Swords
      • Museum Research - Armour
      • Complete Sculpted Model - Next Stage Texturing
      • Animatic Re-evaluating
      • Animatic - Week 4
      • All of our character Designs.- Week 3
      • Getting our Story Sorted
      • Character Sheet
      • Modelling My Design
      • Playing Around with Z-Brush
      • Clarification
      • Task - Create alternative Designs for your charact...
    • ►  September (6)
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