For this animation I made the movements with the steps more subtle, which I feel works so much better. I also made it so the sword doesn't move the first time he pulls it. I wanted to try and build tension in him pulling it out, giving him 3 tries to get it out. I also attempted to sort out the distortion on the arm of my character. But the IK's didn't want to co-operate with me, and so they still don't look brilliant. But it has been fixed slightly.
My issue has really been weight painting, but at this stage with all I've done with the character and the rig, adding weight paints by the point seems too hard.
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