Wednesday, 9 November 2016

Attempt 2



In this attempt I decided to add some of my characters textures to see whether or not he would distort, from the angles that I had there didn't seen to be too much. Only when the arm is completely straight does the shoulder seem to distort a bit, but it's not too bad. 

I also found that with my second camera angle you can see more of the background that you're not meant to, so this is something I needed to address. 

I did a quick little render test of my scene, but found it came out extremely dark. I will have to play around with lighting and see what I can do.


I had to change the camera angle of the second camera so it didn't show the part of background that was meant to be hidden, I'm still not happy with how the sword is picked up. It feels unnatural, I'm also having troubles with the left arm. with the IK's flipping.

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